- All teams participating will be guaranteed 4 games.
- Tournament games will commence Friday, Oct 20 at 7:45am.
- Game time format is as follows:
U10S1 5 minute warm up then 2 - 24 minute run time periods
(90 second buzzer interval to be set)
10S3, U12, U14: 2 - 18 minute stop time periods
U16, U19, OPEN: 2 - 23 stop time periods
- There will be a 3-minute warm-up prior to all games and a 2-minute break at the half. There will be no overtime in round robin games.
- When 5 minutes remain in the permitted time, if more than 2 minutes of game time remain, the referee will instruct the clock operator to reset the game time to 2:00. The Allotted time for round robin games will not be extended for any reason.
- Due to scheduling constraints medals may be presented off-ice.
- The Official Rules of Ringette Canada will apply.
- Good sportsmanship and fair play will be stressed throughout the tournament.
- All teams and players must be from one (1) team and registered with Ringette Alberta unless accepted otherwise by the Beaumont Tournament Committee.
- All Bench staff must be qualified according to Ringette Alberta Rules.
- FOR ALL Round Robin & Semi Final games: Teams will need to provide the following volunteers for each of their own games:
Home Team: Score Keeper, Time Keeper and 2 penalty box keepers, and 1 Shot Clock Operator
NO Shot clock for U10 divisions
Instructions for the time clock, shot clock and score keeping can be found on the score area desk.
** All teams participating in Gold Medal Games will not have to provide volunteers as mentioned above.
- Score sheets are to be picked up by coaches or managers from the check in desk and completed and signed by the coach at least fifteen (15) minutes prior to game time. Teams are required to strike from the game sheet the names of players who are not participating in that game.
- Teams must declare goaltender(s), captains, and alternate captains on the game sheet by indicating (G), (C), (AC).
- Home Team will be the first team listed on the schedule (or game sheet).
- In the case of conflict in uniform color, the VISITING team must change their uniforms.
- Teams MUST declare affiliated players on game sheets by indicating (AP) on the game sheets for which those players are used. It is the responsibility of the team to ensure that Ringette Alberta Affiliation Policy is adhered to.
- Teams must be dressed and ready to go on the ice fifteen (15) minutes before game time. Teams not iced within two (2) minutes of the referee’s whistle being blown to start the game will forfeit the game. However, the game will be played as an exhibition game.
- Any TEAM accumulating MORE THAN 30 Penalty Minutes in any ONE GAME, shall see the head coach or acting coach from that game suspended for their next tournament game. (No grievances will be accepted)
- A Match penalty will result in a suspension for remainder of tournament games Including playoffs.
- Game scores will be displayed on the time clock, posted in arenas, and recorded for tie breaking procedures, with a MAXIMUM SEVEN GOAL difference.
- At the end of each game, teams will line up on their respective blue lines and then proceed to shake hands at center ice.
- Tournament Officials will be located at the arena to answer questions or handle concerns.
- Game protests will be accepted with a certified check or cash of $200.00 and a letter outlining the reason for the protest. The cash and letter must be turned into the control desk within one hour of the games’ completion.
- A grievance committee will deal with the protest received. If the protest is upheld, the $200.00 will be refunded. (NOTE: No protests will be accepted based on a referee’s decision. THE REFEREE’S DECISION SHALL BE FINAL!!)
WIN: 2 Points
TIE: 1 Point
LOSS: 0 Points
FORFEIT: 0 Points
- In the case of a tie for points at the end of the round robin, teams will be ranked using the following criteria until the tie is broken:
- Most games won
- If still tied, goals FOR and AGAINST differential (GF-GA)
- If still tied, least total penalty minutes
- If still tied, teams shall be ranked by a coin toss
- If a game is tied at the end of the second half of a “FINAL” game, the teams will immediately play a five (5) minute stop time SUDDEN VICTORY period. The first team to score will be declared the winner. Possession of the ring will be determined by a coin toss.
- If no goals are scored in the overtime period, there will be a 5 player SHOOT OUT.
- All teams must provide their own game sheet labels.